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@@ -166,6 +166,28 @@ temple = {
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166
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}
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}
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}
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169
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+
if = {
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170
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limit = {
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171
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FROM = { has_government_mechanic = blood_gathering_mechanic }
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172
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}
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173
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FROM = {
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174
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add_government_power = {
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175
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mechanic_type = blood_gathering_mechanic
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176
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power_type = blood
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177
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value = 0.5
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178
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}
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}
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180
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}
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if = {
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182
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limit = {
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183
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FROM = { has_country_flag = azt_temples_buffs_flag }
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184
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}
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185
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+
add_province_modifier = {
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186
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name = azt_religious_classes
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187
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duration = -1
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188
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hidden = yes
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}
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190
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}
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169
191
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}
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on_destroyed = {
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on_province_tax_building_destroyed_estate_privileges_effect = yes
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@@ -205,6 +227,24 @@ temple = {
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}
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}
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}
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230
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+
if = {
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limit = {
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232
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FROM = { has_government_mechanic = blood_gathering_mechanic }
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233
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+
}
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234
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FROM = {
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235
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add_government_power = {
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236
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mechanic_type = blood_gathering_mechanic
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237
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power_type = blood
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238
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value = -1
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239
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}
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240
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}
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241
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}
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242
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if = {
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243
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limit = {
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244
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has_province_modifier = azt_religious_classes
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245
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+
}
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246
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+
remove_province_modifier = azt_religious_classes
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247
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}
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208
248
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}
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249
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on_obsolete = {
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210
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}
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@@ -249,6 +289,18 @@ barracks = {
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249
289
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update_improved_military_buildings_modifier = {
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250
290
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building = barracks
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251
291
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}
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292
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if = {
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293
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limit = {
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294
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owner = {
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295
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has_country_flag = azt_calpulli_houses_flag
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296
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}
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297
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}
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298
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+
add_province_modifier = {
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299
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name = azt_barracks_households
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300
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duration = -1
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301
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hidden = yes
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302
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+
}
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303
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}
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252
304
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}
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253
305
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on_destroyed = {
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254
306
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if = {
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@@ -280,6 +332,12 @@ barracks = {
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280
332
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update_improved_military_buildings_modifier = {
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281
333
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building = barracks
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282
334
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}
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335
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+
if = {
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336
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limit = {
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337
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has_province_modifier = azt_barracks_households
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338
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+
}
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339
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remove_province_modifier = azt_barracks_households
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340
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+
}
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283
341
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}
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284
342
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on_obsolete = {
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285
343
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}
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@@ -414,16 +472,113 @@ fort_15th = {
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414
472
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duration = -1
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415
473
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}
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416
474
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}
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475
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+
if = {
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476
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limit = {
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477
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FROM = {
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478
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+
has_country_flag = orm_forts_trade_power_buff_flag
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479
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+
}
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480
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}
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481
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+
add_province_modifier = {
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482
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+
name = orm_forts_buff
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483
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+
duration = -1
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484
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+
hidden = yes
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485
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+
}
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486
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}
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487
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if = {
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488
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+
limit = {
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489
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+
owner = {
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490
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+
has_country_flag = ned_buffed_forts_flag
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491
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+
NOT = {
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492
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+
full_idea_group = defensive_ideas
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493
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+
}
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494
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}
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495
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+
region = low_countries_region
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496
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+
}
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497
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+
add_province_modifier = {
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498
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+
name = ned_low_countries_fort_buff
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499
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+
duration = -1
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500
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+
hidden = yes
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501
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}
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502
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}
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503
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+
else_if = {
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504
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+
limit = {
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505
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+
owner = {
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506
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+
has_country_flag = ned_buffed_forts_flag
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507
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+
full_idea_group = defensive_ideas
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508
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+
}
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509
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+
region = low_countries_region
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510
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+
}
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511
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+
add_province_modifier = {
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512
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+
name = ned_low_countries_fort_buff_buffed
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513
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+
duration = -1
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514
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+
hidden = yes
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515
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+
}
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516
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}
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517
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+
if = {
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518
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+
limit = {
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519
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+
owner = { has_country_flag = ven_defensive_reward_flag }
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520
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+
NOT = { has_province_modifier = ven_defensive_stance_modifier }
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521
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+
}
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522
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+
add_province_modifier = {
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523
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+
name = ven_defensive_stance_modifier
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|
524
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+
duration = -1
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|
525
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+
hidden = yes
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526
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+
}
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|
527
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+
}
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|
528
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+
if = {
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529
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+
limit = {
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530
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+
owner = {
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|
531
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+
has_estate_privilege = estate_nobles_vegvar_system
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532
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+
}
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|
533
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+
any_neighbor_province = {
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|
534
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+
NOT = { owned_by = ROOT }
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|
535
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+
}
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|
536
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+
}
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|
537
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+
add_province_modifier = {
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|
538
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+
name = estate_nobles_vegvar_system_modifier
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|
539
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+
duration = -1
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|
540
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+
}
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|
541
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+
}
|
|
417
542
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}
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|
418
543
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419
544
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# THIS = Province, FROM = Destroyer, Will not be called on buildings made obsolete!
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420
545
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on_destroyed = {
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|
546
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+
if = {
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547
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+
limit = {
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548
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+
has_province_modifier = estate_nobles_vegvar_system_modifier
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549
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+
}
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550
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+
remove_province_modifier = estate_nobles_vegvar_system_modifier
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551
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+
}
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421
552
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if = {
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422
553
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limit = {
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423
554
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has_province_modifier = estate_nobles_development_of_castles_mod
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424
555
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}
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425
556
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remove_province_modifier = estate_nobles_development_of_castles_mod
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|
426
557
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}
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558
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+
if = {
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|
559
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+
limit = {
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560
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+
has_province_modifier = ven_defensive_stance_modifier
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|
561
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+
}
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|
562
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+
remove_province_modifier = ven_defensive_stance_modifier
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563
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+
}
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|
564
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+
if = {
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|
565
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+
limit = {
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|
566
|
+
has_province_modifier = orm_forts_buff
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|
567
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+
}
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|
568
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+
remove_province_modifier = orm_forts_buff
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|
569
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+
}
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570
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+
if = {
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|
571
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+
limit = {
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|
572
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+
has_province_modifier = ned_low_countries_fort_buff
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573
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+
}
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|
574
|
+
remove_province_modifier = ned_low_countries_fort_buff
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575
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+
}
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576
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+
if = {
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577
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+
limit = {
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578
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+
has_province_modifier = ned_low_countries_fort_buff_buffed
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|
579
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+
}
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|
580
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+
remove_province_modifier = ned_low_countries_fort_buff_buffed
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|
581
|
+
}
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427
582
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}
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428
583
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|
429
584
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# THIS = Province, FROM = Destroyer, Will not be called on buildings destroyed!
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@@ -704,6 +859,18 @@ regimental_camp = {
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704
859
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add_army_professionalism = 0.001
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|
705
860
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}
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|
706
861
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}
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|
862
|
+
if = {
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|
863
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+
limit = {
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|
864
|
+
owner = {
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|
865
|
+
has_country_flag = azt_calpulli_houses_flag
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866
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+
}
|
|
867
|
+
}
|
|
868
|
+
add_province_modifier = {
|
|
869
|
+
name = azt_conscription_households
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|
870
|
+
duration = -1
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|
871
|
+
hidden = yes
|
|
872
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+
}
|
|
873
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+
}
|
|
707
874
|
}
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|
708
875
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on_destroyed = {
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|
709
876
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remove_development_from_building = {
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@@ -725,6 +892,12 @@ regimental_camp = {
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|
725
892
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add_army_professionalism = -0.001
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|
726
893
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}
|
|
727
894
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}
|
|
895
|
+
if = {
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|
896
|
+
limit = {
|
|
897
|
+
has_province_modifier = azt_conscription_households
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|
898
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+
}
|
|
899
|
+
remove_province_modifier = azt_conscription_households
|
|
900
|
+
}
|
|
728
901
|
}
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|
729
902
|
on_obsolete = {
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|
730
903
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}
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@@ -798,16 +971,78 @@ fort_16th = {
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798
971
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duration = -1
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799
972
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}
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|
800
973
|
}
|
|
974
|
+
if = {
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|
975
|
+
limit = {
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|
976
|
+
owner = {
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|
977
|
+
has_country_flag = ned_buffed_forts_flag
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|
978
|
+
NOT = {
|
|
979
|
+
full_idea_group = defensive_ideas
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|
980
|
+
}
|
|
981
|
+
}
|
|
982
|
+
region = low_countries_region
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|
983
|
+
}
|
|
984
|
+
add_province_modifier = {
|
|
985
|
+
name = ned_low_countries_fort_buff
|
|
986
|
+
duration = -1
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|
987
|
+
hidden = yes
|
|
988
|
+
}
|
|
989
|
+
}
|
|
990
|
+
else_if = {
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|
991
|
+
limit = {
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|
992
|
+
owner = {
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|
993
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+
has_country_flag = ned_buffed_forts_flag
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|
994
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+
full_idea_group = defensive_ideas
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|
995
|
+
}
|
|
996
|
+
region = low_countries_region
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|
997
|
+
}
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|
998
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+
add_province_modifier = {
|
|
999
|
+
name = ned_low_countries_fort_buff_buffed
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|
1000
|
+
duration = -1
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|
1001
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+
hidden = yes
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|
1002
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+
}
|
|
1003
|
+
}
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|
1004
|
+
if = {
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|
1005
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+
limit = {
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|
1006
|
+
owner = {
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|
1007
|
+
has_estate_privilege = estate_nobles_vegvar_system
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|
1008
|
+
}
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|
1009
|
+
any_neighbor_province = {
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|
1010
|
+
NOT = { owned_by = ROOT }
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|
1011
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+
}
|
|
1012
|
+
}
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|
1013
|
+
add_province_modifier = {
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|
1014
|
+
name = estate_nobles_vegvar_system_modifier
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|
1015
|
+
duration = -1
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|
1016
|
+
}
|
|
1017
|
+
}
|
|
801
1018
|
}
|
|
802
1019
|
|
|
803
1020
|
# THIS = Province, FROM = Destroyer, Will not be called on buildings made obsolete!
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|
804
1021
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on_destroyed = {
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|
1022
|
+
if = {
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|
1023
|
+
limit = {
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|
1024
|
+
has_province_modifier = estate_nobles_vegvar_system_modifier
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|
1025
|
+
}
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|
1026
|
+
remove_province_modifier = estate_nobles_vegvar_system_modifier
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|
1027
|
+
}
|
|
805
1028
|
if = {
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|
806
1029
|
limit = {
|
|
807
1030
|
has_province_modifier = estate_nobles_development_of_castles_mod
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|
808
1031
|
}
|
|
809
1032
|
remove_province_modifier = estate_nobles_development_of_castles_mod
|
|
810
1033
|
}
|
|
1034
|
+
if = {
|
|
1035
|
+
limit = {
|
|
1036
|
+
has_province_modifier = ned_low_countries_fort_buff
|
|
1037
|
+
}
|
|
1038
|
+
remove_province_modifier = ned_low_countries_fort_buff
|
|
1039
|
+
}
|
|
1040
|
+
if = {
|
|
1041
|
+
limit = {
|
|
1042
|
+
has_province_modifier = ned_low_countries_fort_buff_buffed
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|
1043
|
+
}
|
|
1044
|
+
remove_province_modifier = ned_low_countries_fort_buff_buffed
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|
1045
|
+
}
|
|
811
1046
|
}
|
|
812
1047
|
|
|
813
1048
|
# THIS = Province, FROM = Destroyer, Will not be called on buildings destroyed!
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|
@@ -908,6 +1143,23 @@ cathedral = {
|
|
|
908
1143
|
}
|
|
909
1144
|
}
|
|
910
1145
|
}
|
|
1146
|
+
if = {
|
|
1147
|
+
limit = {
|
|
1148
|
+
FROM = { has_government_mechanic = blood_gathering_mechanic }
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|
1149
|
+
}
|
|
1150
|
+
FROM = {
|
|
1151
|
+
add_government_power = {
|
|
1152
|
+
mechanic_type = blood_gathering_mechanic
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|
1153
|
+
power_type = blood
|
|
1154
|
+
value = 0.5
|
|
1155
|
+
}
|
|
1156
|
+
}
|
|
1157
|
+
}
|
|
1158
|
+
add_province_modifier = {
|
|
1159
|
+
name = azt_religious_classes
|
|
1160
|
+
duration = -1
|
|
1161
|
+
hidden = yes
|
|
1162
|
+
}
|
|
911
1163
|
}
|
|
912
1164
|
on_destroyed = {
|
|
913
1165
|
on_province_tax_building_destroyed_estate_privileges_effect = yes
|
|
@@ -947,6 +1199,24 @@ cathedral = {
|
|
|
947
1199
|
}
|
|
948
1200
|
}
|
|
949
1201
|
}
|
|
1202
|
+
if = {
|
|
1203
|
+
limit = {
|
|
1204
|
+
FROM = { has_government_mechanic = blood_gathering_mechanic }
|
|
1205
|
+
}
|
|
1206
|
+
FROM = {
|
|
1207
|
+
add_government_power = {
|
|
1208
|
+
mechanic_type = blood_gathering_mechanic
|
|
1209
|
+
power_type = blood
|
|
1210
|
+
value = -1
|
|
1211
|
+
}
|
|
1212
|
+
}
|
|
1213
|
+
}
|
|
1214
|
+
if = {
|
|
1215
|
+
limit = {
|
|
1216
|
+
has_province_modifier = azt_religious_classes
|
|
1217
|
+
}
|
|
1218
|
+
remove_province_modifier = azt_religious_classes
|
|
1219
|
+
}
|
|
950
1220
|
}
|
|
951
1221
|
on_obsolete = {
|
|
952
1222
|
}
|
|
@@ -1201,6 +1471,18 @@ training_fields = {
|
|
|
1201
1471
|
add_army_professionalism = 0.001
|
|
1202
1472
|
}
|
|
1203
1473
|
}
|
|
1474
|
+
if = {
|
|
1475
|
+
limit = {
|
|
1476
|
+
owner = {
|
|
1477
|
+
has_country_flag = azt_calpulli_houses_flag
|
|
1478
|
+
}
|
|
1479
|
+
}
|
|
1480
|
+
add_province_modifier = {
|
|
1481
|
+
name = azt_barracks_households
|
|
1482
|
+
duration = -1
|
|
1483
|
+
hidden = yes
|
|
1484
|
+
}
|
|
1485
|
+
}
|
|
1204
1486
|
}
|
|
1205
1487
|
on_destroyed = {
|
|
1206
1488
|
if = {
|
|
@@ -1232,6 +1514,12 @@ training_fields = {
|
|
|
1232
1514
|
type = manpower
|
|
1233
1515
|
value = 2
|
|
1234
1516
|
}
|
|
1517
|
+
if = {
|
|
1518
|
+
limit = {
|
|
1519
|
+
has_province_modifier = azt_barracks_households
|
|
1520
|
+
}
|
|
1521
|
+
remove_province_modifier = azt_barracks_households
|
|
1522
|
+
}
|
|
1235
1523
|
}
|
|
1236
1524
|
on_obsolete = {
|
|
1237
1525
|
}
|
|
@@ -1300,16 +1588,79 @@ fort_17th = {
|
|
|
1300
1588
|
duration = -1
|
|
1301
1589
|
}
|
|
1302
1590
|
}
|
|
1591
|
+
if = {
|
|
1592
|
+
limit = {
|
|
1593
|
+
owner = {
|
|
1594
|
+
has_country_flag = ned_buffed_forts_flag
|
|
1595
|
+
NOT = {
|
|
1596
|
+
full_idea_group = defensive_ideas
|
|
1597
|
+
}
|
|
1598
|
+
}
|
|
1599
|
+
region = low_countries_region
|
|
1600
|
+
}
|
|
1601
|
+
add_province_modifier = {
|
|
1602
|
+
name = ned_low_countries_fort_buff
|
|
1603
|
+
duration = -1
|
|
1604
|
+
hidden = yes
|
|
1605
|
+
}
|
|
1606
|
+
}
|
|
1607
|
+
else_if = {
|
|
1608
|
+
limit = {
|
|
1609
|
+
owner = {
|
|
1610
|
+
has_country_flag = ned_buffed_forts_flag
|
|
1611
|
+
full_idea_group = defensive_ideas
|
|
1612
|
+
}
|
|
1613
|
+
region = low_countries_region
|
|
1614
|
+
}
|
|
1615
|
+
add_province_modifier = {
|
|
1616
|
+
name = ned_low_countries_fort_buff_buffed
|
|
1617
|
+
duration = -1
|
|
1618
|
+
hidden = yes
|
|
1619
|
+
}
|
|
1620
|
+
}
|
|
1621
|
+
if = {
|
|
1622
|
+
limit = {
|
|
1623
|
+
owner = {
|
|
1624
|
+
has_estate_privilege = estate_nobles_vegvar_system
|
|
1625
|
+
}
|
|
1626
|
+
any_neighbor_province = {
|
|
1627
|
+
NOT = { owned_by = ROOT }
|
|
1628
|
+
}
|
|
1629
|
+
}
|
|
1630
|
+
add_province_modifier = {
|
|
1631
|
+
name = estate_nobles_vegvar_system_modifier
|
|
1632
|
+
duration = -1
|
|
1633
|
+
}
|
|
1634
|
+
}
|
|
1303
1635
|
}
|
|
1304
1636
|
|
|
1305
1637
|
# THIS = Province, FROM = Destroyer, Will not be called on buildings made obsolete!
|
|
1306
1638
|
on_destroyed = {
|
|
1639
|
+
if = {
|
|
1640
|
+
limit = {
|
|
1641
|
+
has_province_modifier = estate_nobles_vegvar_system_modifier
|
|
1642
|
+
}
|
|
1643
|
+
remove_province_modifier = estate_nobles_vegvar_system_modifier
|
|
1644
|
+
}
|
|
1307
1645
|
if = {
|
|
1308
1646
|
limit = {
|
|
1309
1647
|
has_province_modifier = estate_nobles_development_of_castles_mod
|
|
1310
1648
|
}
|
|
1311
1649
|
remove_province_modifier = estate_nobles_development_of_castles_mod
|
|
1312
1650
|
}
|
|
1651
|
+
if = {
|
|
1652
|
+
limit = {
|
|
1653
|
+
has_province_modifier = ned_low_countries_fort_buff
|
|
1654
|
+
}
|
|
1655
|
+
remove_province_modifier = ned_low_countries_fort_buff
|
|
1656
|
+
}
|
|
1657
|
+
if = {
|
|
1658
|
+
limit = {
|
|
1659
|
+
has_province_modifier = ned_low_countries_fort_buff_buffed
|
|
1660
|
+
}
|
|
1661
|
+
remove_province_modifier = ned_low_countries_fort_buff_buffed
|
|
1662
|
+
}
|
|
1663
|
+
|
|
1313
1664
|
}
|
|
1314
1665
|
|
|
1315
1666
|
# THIS = Province, FROM = Destroyer, Will not be called on buildings destroyed!
|
|
@@ -1650,6 +2001,18 @@ conscription_center = {
|
|
|
1650
2001
|
add_army_professionalism = 0.001
|
|
1651
2002
|
}
|
|
1652
2003
|
}
|
|
2004
|
+
if = {
|
|
2005
|
+
limit = {
|
|
2006
|
+
owner = {
|
|
2007
|
+
has_country_flag = azt_calpulli_houses_flag
|
|
2008
|
+
}
|
|
2009
|
+
}
|
|
2010
|
+
add_province_modifier = {
|
|
2011
|
+
name = azt_conscription_households
|
|
2012
|
+
duration = -1
|
|
2013
|
+
hidden = yes
|
|
2014
|
+
}
|
|
2015
|
+
}
|
|
1653
2016
|
}
|
|
1654
2017
|
on_destroyed = {
|
|
1655
2018
|
remove_development_from_building = {
|
|
@@ -1671,6 +2034,12 @@ conscription_center = {
|
|
|
1671
2034
|
add_army_professionalism = -0.001
|
|
1672
2035
|
}
|
|
1673
2036
|
}
|
|
2037
|
+
if = {
|
|
2038
|
+
limit = {
|
|
2039
|
+
has_province_modifier = azt_conscription_households
|
|
2040
|
+
}
|
|
2041
|
+
remove_province_modifier = azt_conscription_households
|
|
2042
|
+
}
|
|
1674
2043
|
}
|
|
1675
2044
|
on_obsolete = {
|
|
1676
2045
|
}
|
|
@@ -1749,16 +2118,78 @@ fort_18th = {
|
|
|
1749
2118
|
duration = -1
|
|
1750
2119
|
}
|
|
1751
2120
|
}
|
|
2121
|
+
if = {
|
|
2122
|
+
limit = {
|
|
2123
|
+
owner = {
|
|
2124
|
+
has_country_flag = ned_buffed_forts_flag
|
|
2125
|
+
NOT = {
|
|
2126
|
+
full_idea_group = defensive_ideas
|
|
2127
|
+
}
|
|
2128
|
+
}
|
|
2129
|
+
region = low_countries_region
|
|
2130
|
+
}
|
|
2131
|
+
add_province_modifier = {
|
|
2132
|
+
name = ned_low_countries_fort_buff
|
|
2133
|
+
duration = -1
|
|
2134
|
+
hidden = yes
|
|
2135
|
+
}
|
|
2136
|
+
}
|
|
2137
|
+
else_if = {
|
|
2138
|
+
limit = {
|
|
2139
|
+
owner = {
|
|
2140
|
+
has_country_flag = ned_buffed_forts_flag
|
|
2141
|
+
full_idea_group = defensive_ideas
|
|
2142
|
+
}
|
|
2143
|
+
region = low_countries_region
|
|
2144
|
+
}
|
|
2145
|
+
add_province_modifier = {
|
|
2146
|
+
name = ned_low_countries_fort_buff_buffed
|
|
2147
|
+
duration = -1
|
|
2148
|
+
hidden = yes
|
|
2149
|
+
}
|
|
2150
|
+
}
|
|
2151
|
+
if = {
|
|
2152
|
+
limit = {
|
|
2153
|
+
owner = {
|
|
2154
|
+
has_estate_privilege = estate_nobles_vegvar_system
|
|
2155
|
+
}
|
|
2156
|
+
any_neighbor_province = {
|
|
2157
|
+
NOT = { owned_by = ROOT }
|
|
2158
|
+
}
|
|
2159
|
+
}
|
|
2160
|
+
add_province_modifier = {
|
|
2161
|
+
name = estate_nobles_vegvar_system_modifier
|
|
2162
|
+
duration = -1
|
|
2163
|
+
}
|
|
2164
|
+
}
|
|
1752
2165
|
}
|
|
1753
2166
|
|
|
1754
2167
|
# THIS = Province, FROM = Destroyer, Will not be called on buildings made obsolete!
|
|
1755
2168
|
on_destroyed = {
|
|
2169
|
+
if = {
|
|
2170
|
+
limit = {
|
|
2171
|
+
has_province_modifier = estate_nobles_vegvar_system_modifier
|
|
2172
|
+
}
|
|
2173
|
+
remove_province_modifier = estate_nobles_vegvar_system_modifier
|
|
2174
|
+
}
|
|
1756
2175
|
if = {
|
|
1757
2176
|
limit = {
|
|
1758
2177
|
has_province_modifier = estate_nobles_development_of_castles_mod
|
|
1759
2178
|
}
|
|
1760
2179
|
remove_province_modifier = estate_nobles_development_of_castles_mod
|
|
1761
2180
|
}
|
|
2181
|
+
if = {
|
|
2182
|
+
limit = {
|
|
2183
|
+
has_province_modifier = ned_low_countries_fort_buff
|
|
2184
|
+
}
|
|
2185
|
+
remove_province_modifier = ned_low_countries_fort_buff
|
|
2186
|
+
}
|
|
2187
|
+
if = {
|
|
2188
|
+
limit = {
|
|
2189
|
+
has_province_modifier = ned_low_countries_fort_buff_buffed
|
|
2190
|
+
}
|
|
2191
|
+
remove_province_modifier = ned_low_countries_fort_buff_buffed
|
|
2192
|
+
}
|
|
1762
2193
|
}
|
|
1763
2194
|
|
|
1764
2195
|
# THIS = Province, FROM = Destroyer, Will not be called on buildings destroyed!
|